The board sets your objectives, then you negotiate them. Push for Europe and a bigger budget, or agree to sell your best prospects and build the academy.
Deep football manager sim · Mobile first
Every fan thinks they could do better. Now prove it.
The deep football manager sim for mobile. Take your club to glory, or put yourself, your kid and your local team in the game and go from Sunday league to the top.
Coming soon to the App Storeand Google Play
Mobile first
Fewer screens. Not less game.
Everything that made the big management games great, rebuilt for a phone. The decisions come to you.
What needs you comes first
Your inbox splits the decisions waiting on you from the news. A scout report opens in two taps from the message that mentions it.
Plays offline
The whole game lives on your phone, so it works on the train with no signal. Updates download when you're back online.
Choose your depth
Matchdays, Manager or Everything: hand contracts and signings to your director of football and training to your assistant, or run all ten jobs yourself. It's a setting you can change any time, not a tutorial that drip-feeds you the game.

Real screens from the game
The moments you'll screenshot.
Deadline day at 18:00. The agent who won't budge. The bookies writing you off. Straight from the current build, nothing mocked up.






Your calls count
You change the result.
Nothing is scripted. Every match is played out from your players, your shape and your instructions, against a manager with a plan of his own. Get the decisions right and you win more. Get them wrong and the board notices.



After every match
Then the analyst tells you what worked.
The flow of the match in expected goals, where every chance came from, which side you attacked down, the decisions you both made and whether they paid off. Plus how far to trust him: a better analyst sees more and gets it right more often.
The match review rates every player, shows who is tired before the next game, and lays out the week ahead.


The depth is back
All of the job. In your pocket.
The career loop that kept you up until 3am, with every system talking to the others.
Signings go through an agent meeting, clause by clause: wages, release clauses, bonuses, sell-on fees. Then a proper unveiling for the big ones.
Scouts specialise. Some read a team's shape and style, others find the 16-year-old nobody has heard of. Scouting abroad costs more, and some signings won't work out.
Chemistry builds over seasons. Keep the spine together and it compounds. Sell three leaders in one summer and watch it fall apart.
Countries play differently, and squads adapt at different speeds. Tiki-taka comes easier to a squad raised in Spain than one raised in Germany.
Under-8s to Under-21s. Your Head of Academy finds and releases players. Your Head of Development makes them better, and reports back.
Make a change and the other manager sees it, then reacts after a delay. His answer might work. It might not. Then it's your move.
Bids at 22:58, an agent on hold, the board asking questions. Plus pre-season predictions: the bookies' table, top scorer and sack race, as percentages.
When it goes right
Champions
Your club. With three games to spare.
Big wins get a big night, and the board always has something to say.
“Car got a flat tyre on the way back. Don't care, the tow-truck driver was one of ours. What a win!”
The Chairman
“Someone asked if you're getting a statue. Not a chance!”
The Vice-Chairman
Grassroots
Sign the wonderkid. (It's your kid.)
Parents can put their children in the game, playing for their real grassroots team. In your game, they get scouted by a local academy, and you follow their career for years.
- Up to four children per family, and never a photo.
- Birth month and year only, never the full date.
- Share one team code in the team chat and the whole squad can join.
- Under 18 and want to be in it yourself? Add yourself as a player in the game.
Grassroots clubs
Your grassroots club is already in it.
850 real clubs from across the UK, with every side in every age group. Your scouts watch their games. Their best boys end up in your academy.
In TLM27 now
The whole football world. Not next year. Now.
Every league below is in the database on day one. Pick which ones you play when you start a career. Every other league is still there to scout, buy from and sell to.
England goes five divisions deep, from the Premier League to the National League. Players come from 182 nations.
Beta testing
Test it before anyone else.
We're picking iPhone and Android testers now. Tell us which phone you've got and how you play.
Questions
Before you sign
What is Touchline Manager?
A deep football manager sim for your phone. You run the whole career at a club: the board, transfers, contracts, scouting, the academy, tactics and the dressing room. TLM27 is the 2026/27 season edition.
Is it the same as Football Manager?
No. Touchline Manager is an independent game. It isn't made by, or connected to, Sports Interactive or SEGA. See how TLM27 compares with FM27.
Does it work offline?
Yes. The whole game runs on your phone. It only goes online to download updates, and to bring in children signed up on this website.
Do I need Netflix or another subscription?
No. TLM27 is its own app, coming soon to the App Store and Google Play.
Which phones does it run on?
iPhone and Android. It's coming soon to the App Store and Google Play, and a PC version comes later.
When is TLM27 out?
Coming soon to the App Store and Google Play. Leave your email and we'll tell you the day it launches.
Can I test TLM27 before launch?
Yes. We're picking beta testers on iPhone and Android. Apply to test and tell us which phone you've got.
Can I put my child in the game?
Yes, if you're their parent or guardian. They play for their real grassroots team and get scouted by an academy in your game. How it works for parents.